I propose that this change be added to Volibear's Q:
At max rank, this spells activation allows Volibear to ignore unit collision for the duration of Rolling Thunder.
This is a change that I've been thinking about for a while. It's not so much that I think Volibear needs a buff or that it's a pure QoL change, but I think it would be interesting to add to his kit, especially because it will make Volibear players think more seriously about maxing Q anything but last. One thing I like to see in LoL is maxing different abilities at different times based on the enemy team. I think it's cool when a champion's spells are close enough together in relative strength that situation A has you maxing spell A and situation B has you maxing spell B.
Essentially this would make Volibear choose between maxing CC, Mobility or Damage. E, Q and W respectively.
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